Our expertise includes:
Unreal Engine 4
- Blueprint and C++ programming for AI, game play, networking and rapid prototyping.
- Technical Art with Material Shader and Particle Effect creation.
- Technical Animation with Animation Blueprints to handle animation blending, animation states and inverse kinematics.
- Technical Sound with Sound Cue creation.
- Plug in Creation to integrate with third party libraries.
Unreal Engine 3
- Kismet, Unrealscript and C++ programming for artificial intelligence, game play, networking and user interfaces.
- Technical Art such as Material Shader and Particle Effects.
- Unreal Editor usage in level design and Matinee creation (cinematics).
- Technical Animation such as animation blending and inverse kinematics.
- Technical Sound Design, we know how Unreal Engine handles sound and how to get the best out of it.
- Technical Physics Design, we know how Unreal Engine handles physics, PhysX and APEX and how to get the most out of it.
- Scaleform, we know how Unreal Engine has implemented Scaleform and how to best use it.